Furthermore, The story of Marguerit being tied back to the first game through the Degasi crew was nice to get some closure on what happened to that crew. Also, Robin talking during the whole game was a good addition it gave character as opposed to Ryley in the first game being silent. There seems to be three mini-stories with each of them fighting for your attention throughout the game, those being Marguerit, Al-An, and Sam. Now for the story, I feel like they needed to pick a story and run with it. Also, the ice worm is so overdone I think they really missed this one it's such a good creature, and the idea of there being a land leviathan is super cool but it just gets super annoying that it knocks you off the snow fox every single time. Lastly, the perimeter defense system on the sea truck makes going past shadow leviathans super easy and unsatisfying. The sea truck can go as deep as you need it to go for the whole game, which also made the prawn suit useless. To my disappointment at the end of the game, I found that I never even used my prawn suit as it wasn't needed in any aspect, all of the resources can be found by hand which creates no need for the prawn drill. ![]() The quests feel justified and you are rewarded for your efforts which moves the game along quickly. ![]() This is quickly shut down when you find out you aren't alone on this planet, unlike the first game. As for gameplay, the beginning of exploring the world is much in the same where you feel helpless. The base building was a huge step up in my opinion with the addition of the large room, which gave the player a huge jump in creativity. The creatures in this game are far less terror-inducing, aside from the shadow leviathan of course. 34h Played**SPOILERS** Definitely a step-down from the original Subnuatica but a great game nonetheless.
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